The Quest Mode activity isn't quite as much fun as Design Mode, though it does offer another activity that kids can explore. However, there are a few features that are notably absent - for instance, the ability to store your furniture in a library to draw from in future homes, and more interactivity between characters and their environment (e.g., they "eat" food but can't hold anything). Also, the tie-in between the physical product and the app means that several kids can play at the same time, taking turns scanning their designs. Kids will certainly enjoy placing the furniture and moving the characters around the house. The dry-erase markers make that possible, but it's a bit tricky to create any sort of colorful design with them, as the markers basically erase each other if colors start to overlap. The heavy laminated cards are meant to be erased and used over and over again, and they are clearly engineered to withstand a lot of play. Panda Plus: Home Designer, it would take any child some time to design even one of each. This creativity app banks heavily on the magic of seeing flat designs turn into 3D objects, and does quite well. There's also a second mode called Quest Mode where characters ask kids to find and scan a set of furniture cards. Once their furniture is in place, kids can use the four-room house to make up their own stories. To complete the process, kids will need to spell the name of the object on-screen by dragging letters onto their shadowed spaces. They can watch as the design goes from a flat image to a 3D object in the game. Kids add new furniture and characters by using the device camera to capture an image of their custom design or to recognize a stock design. New houses are populated with a few randomly generated pieces of furniture and characters. At the start of the game, kids find themselves on a street where they can create a house (no design work here, unfortunately), or open a house they already created. On the back, there's a blank template that kids can use to design their own version. On one side of the card is a pre-designed version of the object. Each card presents a piece of furniture, wall/floor, or character in the game. The box also has a QR code that the app will scan to validate the purchase of the game. The kit comes with 51 double-sided laminated cards and 12 dry-erase markers. Without the cards, kids can still play with the app, but there's not much to do. PANDA PLUS: HOME DESIGNER pairs an app with real-world cards to bring kids' artwork to life.
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